Starting to “get” Skitch

Posted in: Reviews, Software

When I first saw Skitch, I have to admit I really didn’t get it. For some reason, it just didn’t resonate with me and I didn’t see a real need/use for it. I think part of the reason is the consumer oriented web site, packaging, etc. - marking up photos and sending them to friends isn’t really something I do.

However, over the last couple of months I’ve started using it as a business tool, and it’s been incredibly useful.

  1. Take a screen grab.
  2. Scribble all over it - arrows, comments, boxes, etc.
  3. Paste it into an e-mail and send.

It’s filling a very nice niche for me.

I see they’ve started noting this use case on their site as well, though the styling and focus of the site remain on the consumer.

Popularity: 8% [?]

Posted December 6th, 2007 @ 12:09 PM

3 Replies

  1. Cris Pearson - plasq adds this Comment:

    Glad you got onto Skitch Alex

    The use case is exactly what Skitch was built for, despite the ‘consumer’ oriented marketing that mentions many other uses as well. (all of which are valid and we see it used like that too)

    It was always mentioned on the site, but what you say makes me realize it isn’t prominent or clear enough. Thanks!

    We (plasq) built it to solve our own need. We all work from home and are spread around the world, as many work these days. Pointing out things that need adjusting and fixing was tedious - one can’t just point at the screen. So Skitch was born.

    Now, I would hate to work the way we work, without Skitch :)

    December 8th, 2007 at 10:55 pm

  2. Rob G adds this Comment:

    how do you rotate an arrow if you have already drawn it?

    December 10th, 2007 at 11:48 am

  3. Cris Pearson - plasq adds this Comment:

    Rob G, Currently, you have to redraw it. Skitch has no resize/adjust nodes.

    For simplicity, Skitch acts like somewhere in the middle of vector and bitmap applications.

    Once you allow editing of objects in this way, complexity goes up a lot. That isn’t to say we won’t allow this in the future, but it required a lot of thought, and we decided to work on other features before that.

    December 11th, 2007 at 3:51 am

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